NOTE: 10/12/2009 - Humility.
It was pointed out during my recent interview that using [handgesture] huge [/handgesture] prototype for [fingergesture] tiny [/finguregesture] selectors seemed inefficient (I think we all agreed the word should have been "mostly stupid", but they were more tactful than that).
I constantly tell people not to use a huge package for a tiny function that they could (and probably should) write themselves. Ridiculous.
As it turns out, I don't think I use prototype anywhere for JUST the selectors, though "just the selectors and event management" is probably VERY common.
You really do have to watch yourself all the time. Being around other coders at or above your ability is critical.
NOTE: 10/14/2009 - I took it out of my pride project turnImage, and whilst I don't have the event management where I want it exactly, I feel cleaner for having done it.
NOTE: 10/18/2009 - I have taken it out of eatImage, and fixed the event management to a point where I like it.
NOTE: 10/20/2009 - Further tweaking of turnImage. It is technically "finished" but now that I've proven what CAN be done, I'd like to trick it out a bit more.
NOTE: 11/19/2009 - I have been working my digits down to nubs over the last month at work, and I have been neglecting all my projects here. I do hope to have a bit of time soon to try out some new.
NOTE: 11/19/2009 - My obsession with muted color boxes with cordinated higher contrast borders is kinda apparent. I think I'll go find some color for this page.
I was working in the Google Maps system before there was a publicly available API. I spent a couple of years working on various projects for the system. It was the first time I accepted using a JavaScript API, rather than coding something myself.
One afternoon I was asked if I could display State, County, and Zip Code boundaries on the Google Map, this work was that simplest answer to that request.
Current Version of my 8-bit inspired game engine, the map system is down while it gets upgraded, but the effects systems are demonstrated.
Also included are bits and pieces of the under development map generation tool: "mapper.cfm".
A collection management system for photos of my son
Built to house the growing collection of baby pictures. This went through several iterations, though I seem to have lost steam when he was about 8 months old. There are a few things I would like to add to improve it, namely an administration function so I can easily ADD photos too it.
A proof of concept page that converts a gif to HTML.
WARNING! The rendered web page at this link has around ELEVEN THOUSAND html div elements. While it is tested good in IE and FF, I can't vouch for trying it on a Pentium II with 512M of memory.
I was asked to build a website for a simple web server that FELT more like a robust application. This web "site" is the result of the effort. Everything renders dynamically from a single page. Probably my favorite "simple" site from all my experience. Also I was happy with my colors, and I am almost never happy with my colors.
I prefer Javascript to ActionScript, but can do AS, and I've managed to make it do some interesting things.
The uncompiled cbf flash file is included as well.
This challenge was presented to me in a recent interview. I failed to be coder enough to solve this on their whiteboard, but it stuck with me, and I was compelled to solve it. I drove straight home and did so, without even looking up the name of it first, for fear I would see a code snippet that would make it too easy.
Text adventure engine using OOP for object construction in PHP. Doesn't look like much now, but the logic under the hood is pretty cool.
A simple perspective image rotation in JS
After seeing the "http://wallst.com/people.asp" page, I was inspired to find another of my "You can't do that in javascript" challenges (several examples on this page were born of such experiences).